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Daemons of Chaos

Warhammer 40,000 Daemons of Chaos Game News, Reviews, Editorials & Unboxings.

The Daemons of Chaos are a faction from UK-Based Games Workshop's Tabletop Wargame Warhammer 40,000. Daemons, also known as Neverborn, are entities of the Warp, and servants of the Gods of Chaos: Khorne, Slaanesh, Nurgle, and Tzeentch. They are created at the whim of a Chaos god from a fraction of the god's own power and act as an extension of their will. A daemon's appearance and character reflect the Chaos god's own nature.

Daemons are the creation of the Gods of Chaos, formed from their own essences. They are the most numerous of the Warp's inhabitants and are thought to be near-infinite in number. A Daemon is "born" when a Chaos God expends a portion of its power to create a separate being, binding a collection of senses, thoughts, and purposes together. This essentially creates a consciousness and personality that can move within the Warp. The Chaos God can reclaim this form at any time, and this ensures the loyalty of the Daemon. Not all Daemons act entirely in accord with their masters, but even the greatest of them would not dare outright defiance.

Though Daemons eternally wage the Great Game against their counterparts of the other Chaos Gods within the Warp, they are known to unite when the interests of the Chaos gods align. Faced with the prospect of claiming mortal souls and spreading Chaos within the Materium, Daemonic armies will put aside their differences for a time to fight a greater foe.

The Heirarchy of Daemons of Chaos is:

Daemon Princes
Greater Daemons
Lesser Daemons
Daemonic Creatures

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